A Guide To Most Distance Mechanics
> Using Grip And Thrusters To Turn Faster On The Ground
This one is pretty self explanatory I think. The jist is, if you activate thrusters in the same direction you are turning while on the ground, you will turn in that direction faster (meaning your turn radius will be tighter). If you want your turn to be even tighter, gripping at the same time helps, but only just a little bit compared to just using the thruster (unless the car is having a hard time staying on the ground; in that case gripping helps a lot more). This can be seen done in the top replays of the level 'Baby Time' by Pinapl, a level that is almost exclusively really tight rightward turns.
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• Using Grip And Thrusters To Turn Faster On The Ground • Faster Vertical Upward Landings • Hitting-The-Ground Running (Jumpstart) • Accelerating Wheels Off Platform And Then Driving Onto It • When Front Wheels Accelerate And When Back Wheels Accelerate • Difference In The Power Of the Gas Function And The Reverse Function • Jumping • Sawboosting/Rollerboosting • Bomb/Mine Boosting • Going In The Center Of A Portal Is Faster • Lasers Can Be Used To Change Car Collision • Laser Boosting • Gripping Makes You Slide In A Direction, Also High Gravity • Car Angle When Going Off A Surface • Suspension Bounce • Intentional Unitying • Infinite Killgrids Are Different Than Normal Killgrids •