A Guide To Most Distance Mechanics
> Faster Vertical Upward Landings
Okay dog. This one is for real. And by real I mean incredibly important to any level with a lot of going upward, and especially any level with upward transfers. What I mean to say is that there is a way to land vertically when going upward that is so much faster than what you would consider a normal landing. The trick is, instead of landing with your wheels first, make sure the back of the car is the first thing to touch the surface. This will kind of like, polevault you upward, and helps you retain a lot of speed. Here is what it looks like:
Observe the slight screen shake. That shake is the result of the car body hitting the road, and if you have screen shake enabled, is a good indicator that you are doing it right. This technique can be applied pretty much to any case where you are landing on a wall and want to go up the wall after landing on it.
Observe the slight screen shake. That shake is the result of the car body hitting the road, and if you have screen shake enabled, is a good indicator that you are doing it right. This technique can be applied pretty much to any case where you are landing on a wall and want to go up the wall after landing on it.
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• Using Grip And Thrusters To Turn Faster On The Ground • Faster Vertical Upward Landings • Hitting-The-Ground Running (Jumpstart) • Accelerating Wheels Off Platform And Then Driving Onto It • When Front Wheels Accelerate And When Back Wheels Accelerate • Difference In The Power Of the Gas Function And The Reverse Function • Jumping • Sawboosting/Rollerboosting • Bomb/Mine Boosting • Going In The Center Of A Portal Is Faster • Lasers Can Be Used To Change Car Collision • Laser Boosting • Gripping Makes You Slide In A Direction, Also High Gravity • Car Angle When Going Off A Surface • Suspension Bounce • Intentional Unitying • Infinite Killgrids Are Different Than Normal Killgrids •