A Guide To Most Distance Mechanics
> Infinite Killgrids Are Different Than Normal Killgrids
This is just useful knowledge. Normal killgrids kill you when you touch them, but infinite killgrids only kill you if the center of your car touches them. The center of the car is defined to be somewhere just below the underside of the car. On the Spectrum, it is positioned right in the middle of the circle thing on the underside. This detail with infinite killgrids can prove useful in that, your angle to the killgrid may give you more or less leeway when it comes to how close you can get to it without dying.
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• Using Grip And Thrusters To Turn Faster On The Ground • Faster Vertical Upward Landings • Hitting-The-Ground Running (Jumpstart) • Accelerating Wheels Off Platform And Then Driving Onto It • When Front Wheels Accelerate And When Back Wheels Accelerate • Difference In The Power Of the Gas Function And The Reverse Function • Jumping • Sawboosting/Rollerboosting • Bomb/Mine Boosting • Going In The Center Of A Portal Is Faster • Lasers Can Be Used To Change Car Collision • Laser Boosting • Gripping Makes You Slide In A Direction, Also High Gravity • Car Angle When Going Off A Surface • Suspension Bounce • Intentional Unitying • Infinite Killgrids Are Different Than Normal Killgrids •